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MATT MARENT

I'm a California based game designer who specializes in environmental design and technical 3D art

Modeling Gallery

Taking Flight

Solo Dev Game

Independent Developer Project to create an open-world broom flight simulator

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Inheritance Mod Project

Modeling Study to continue honing my modeling process.  Will upload all weapons made as a part of this project to Creation Kit as Skyrim mods

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Hexacution: Blood and Oil

Creative Lead, Level Designer, Asset Modeler

Hexacution is an arena-style combat game where the player will fight waves of robot combatants in a fast-paced, constantly changing arena environment with the help of fully-voiced modular guns.

Murder Mannequin Masquerade

Creative Lead/Level Designer

Murder Mannequin Masquerade was a game project where the player is forced to assemble furniture for their college dorm room while being chased by haunted mannequins.  Run around this haunted furniture outlet store, make your choices, and see if you make it out alive

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